• Teams are required to arrive for their fixture at least 5 minutes before their scheduled time slot (we are on a very tight schedule).
  • Games shall be played at 40-minute intervals e.g. 7:05pm, 7:45pm, 8:25pm, 9:05pm etc.


  • Each game shall consist of 2 x 18-minute halves, to result in a 36-minute game.
  • Team shall swap straight round at half time (i.e., no interval) and change ends.


  • Match time will be reduced if the match is delayed.
  • 1 goal will be award to the opposition for every 5 minutes that a team is late e.g. 05pm Kick off LSV Wanderers are on time and LSV United arrive at 7.15pm then the game will start 2-0 to LSV Wanderers.
  • If any team is longer than 15 minutes late, then they shall forfeit the game. A 6 – 0 score line shall be awarded to the opposition and shall be treated as a no show (see payment & general information rule 4).


  • You are entering into a block booking agreement with L.S.V Company; therefore, your team must pay for every week.
  • If for whatever reason your team cannot turn up, written notification must be given at least 7 days prior to the game. That team will then forfeit the game 6 – 0. The team will still have to pay their match fees i.e., £35
  • Any team failing to show without prior notice will lose the game 6 – 0 and they shall have to pay the match fee of £35 plus the oppositions match fee of £35.
  • Once a written 7-day notice is given then LSV will rearrange the fixture wherever there is a vacancy to play the game during the season. If one or both teams are unable to play in any of the vacant spaces, then the result of the game will be at the discretion of the league coordinator.
  • Teams who owe match fees and/or fines are required to have paid them within 21 days. Nonpayment of fines/match fees could result in teams being expelled from the League.
  • Any teams which are expelled from the league and still owe money after the 21 days required for payment of fees will have their case passed onto Leigh Sports Village finance department for this to be chased up. This will also result in every player registered for that team being put onto the Leigh Sports Village banned list – which means none of those players can participate in either of the leagues or play casually at the facility.
  • If a team fails to show up, then we will endeavour, where possible to arrange a friendly. As you can understand this is not always possible as other teams may have limited time or prior engagements.
  • In extreme circumstances, fixtures can be re-arranged. This is to be decided at the discretion of the League Coordinator.


  • A place in the league will only be secure once L.S.V Company has received the team registration fee.
  • Match fees are inclusive of any fees paid to the referees. Payment of match fees should be made to reception at least 5 minutes before the scheduled start time of each match. Each team shall be issued with a ticket, which they then hand over to the referee prior to the start of each match.
  • Failure to hand in a team sheet at the start of the match will result in loss of time. See rule 3.


  • Each team shall play each other twice.
  • New teams shall take over the points total and like for like record of teams that are departing.
  • 3 points shall be awarded for a win and 1 point shall be awarded for a draw.
  • The Top 2 teams of Division 2/3 shall gain promotion and the bottom 2 of Division 1/2 will be relegated (in the instance that there are two or more divisions).
  • The top teams at the end of the season shall receive winner’s medals along with other prizes.
  • 9 medals shall be awarded per team.
  • League tables shall be displayed outside The Arena reception and in the back cabin.
  • In the event of 2 or more teams finishing up with the same points, at the end of the League, team rankings are decided in order of:
    1. Goal Difference
    2. Goals Scored
  • Aggregate results between the teams when they played each other.
  1. If these procedures fail to separate the teams, then deciding matches shall be played, under circumstances set by the League Co-coordinator.


  • All players must be registered in the league by signing on their team’s player registration form.
  • No player shall be permitted to play for more than one team.
  • All players are required to be 16 years old or over.
  • Players who are suspended by a County Football Association are ineligible to play in L.S.V leagues.
  • If you suspect a player of playing for more than one team, then it must be reported to the L.S.V staff directly after your game. You need to give as much information as you can about the alleged incident. L.S.V Company will then act accordingly.
  • No player registered with a F.A Premier League or Football League Academy will be permitted to play in this competition.
  • Contract players, as defined in the F.A rules are not permitted in this competition.
  • Teams found to be breaching any of these rules shall forfeit the game

6 – 0.

  • All eligibility issues on all matters are to be decided by the League Coordinator.




Any injuries should be reported to reception as soon as possible (RIDDOR).



  1. S.V Company requires you to wear shinpads when playing in the football leagues. The referee has the rights to call off the game if you do not wear shinpads. Failure to comply to this rule all responsibility will fall on the player.










N.B. These rules have been sanctioned by the Lancashire F A.

(Revised September 2015)


  1. Each match shall consist of two teams; any amount of players may be registered at any given time, as long as they are unattached to another team on the given league night.
  2. For each match, a team can have up to 9 nominated players: 6 starting players and a maximum of 3 substitutes.
  3. Any of the 9 nominated players may change place with the goalkeeper providing that.
    1. There is a stoppage in play, and
    2. The referee has been notified and given his consent.

Failure to comply with this rule will result in a penalty being awarded against the offending team.

  1. The minimum number of players a team must have to start play is 4 for 6-a-side.
  2. Substitutions should be made in the defending team’s half of the pitch. The substitute should not enter the pitch until the exiting player has left the pitch. Substitutions that are made that seek to gain an unfair advantage shall be punished by the by the awarding of a penalty against the offending team. The referee must be informed of any substitutions. Substitutions can be made at any time, providing the ball is out of play. There is no limit to the amount of substitutions permitted.
  3. If any player who is in the opinion of the referee, suffering from the effects of alcohol or drugs, they will not be allowed to take part in the match.



  1. Players must refrain from wearing jewellery (watches, rings, earrings etc.). Jewellery that is adequately covered i.e. taped up shall be permitted at the match officials’ discretion.
  3. Teams are required to wear matching shirts, i.e. the same colour.

NB: Bibs are available for clashing team colours.

  1. Goalkeepers are permitted to wear long trousers and must wear shirts distinguishable from the rest of the outfield players and the referee.
  2. Work wear and/or jeans are not considered suitable match attire, so you will not be permitted to play if you wear these clothes.
  3. Shin-pads shall be covered with socks, as per Laws of the game.




  1. Sliding tackles are not allowed and shall be classed as dangerous play. Players could be reprimanded, cautioned, or dismissed for any infringement of this rule. A free kick shall be awarded to the opposition for any infringement of this rule. Outfield players must always stay on their feet. Sliding for the ball even when opposing players are not in close proximity is not permitted. The referee will determine what is deemed as a slide tackle.
  2. If at any time a team is 3 players short due to players being sent off, then the game shall be abandoned, resulting in an automatic 6-0 score line being awarded to the opposing team, providing that the opposing team is not already more than 6 goals in front.
  3. Yellow cards have been dispensed within small sided football as recommended by the F.A. A Blue card is now used instead accompanied with a “timed suspension” (sin bin) of 3 minutes.
  4. Any player found to be guilty of any of the 7 cautionable offences under Law 12 (Laws of Association Football 2007), shall now be shown a “blue card” and temporarily excluded from play for 3 minutes.
  5. If a player is then issued with a second “blue card” in the same game then they shall be permanently excluded from play.
  6. Players maybe be shown a red card and dismissed for any of the 7 sending off offences under Law 12 (Laws of Association Football 2007).
  7. g) All offences are subject to the discipline processes of the County Football Association.
  8. h) Foul and abusive language and/or threatening behaviour towards an official, staff or the public could result in the player/team being reprimanded.



  1. A coin will be tossed at the beginning of each match to determine who has kick off/choice of ends.
  2. You are permitted to shoot straight from kick off.
  3. The ball can be passed in any direction from kick off.
  4. After a goal has been scored, play shall be restarted by a kick off from the centre spot to the opposing team.



When applicable, once the ball has passed the goal line (excluding the goal area) after being last touched by an attacking player; a goal kick shall be awarded.


Play will restart, by either of the following to options:


  1. The ball shall be placed on the ground, within the goalkeeper’s area and kicked into play by the goalkeeper. (All opposing players shall be at least 3 metres from the ball and are not allowed to challenge for the ball until the ball is deemed in play)

The ball shall be deemed in play once the ball has been played outside the goalkeeper’s area.


  1. b) The goalkeeper may throw or kick the ball from his hands releasing the ball in to play.

The ball shall be deemed in play once the ball has been played outside the goalkeeper’s area.


N.B: No player may play the ball to themselves, or dribble the ball from the goalkeeper’s area, unless the ball has been played out of the area and touched by another player.

Breach of this rule will result in a DIRECT FREE KICK being awarded to the opposition.



  1. Throw-ins shall be taken when the ball runs out of play on either side line
  2. Throw In is awarded to the opponents of the player who last touched the ball.
  3. Defending players must be at least 3 metres away, when a player is taking a Throw In.
  4. A goal cannot be scored directly from a throw in.
  5. Throw–ins is a standing throw, not a run up



  1. All free kicks that are taken are to be
  2. Players on defending teams are required to be at least 3 metres away from the ball when a free kick is being taken.
  3. Players refusing to comply with the 3-metre rule will be cautioned.



  1. A penalty kick shall be taken from the marked penalty spot on the pitch.
  2. All players other than the taker and the goalkeeper must be behind the ball and be a minimum of 3 metres away from the penalty spot.
  3. The goalkeeper must be on their goal line.
  4. The penalty shall be retaken if rule c is not adhered to, and the kick is unsuccessful.
  5. The penalty kicker is only allowed 1 step before striking the ball.



  1. A penalty kick shall be awarded to the opposing team if a goalkeeper, inside his own area touches the ball with his hands after it has been deliberately kicked to him by a team-mate.
  2. A penalty kick shall be awarded to the opposing team if a goalkeeper, inside his own area touches the ball with his hands after he has received it directly from a throw-in taken by a team-mate.
  3. A free kick shall be awarded to the opposing team if a goalkeeper passes directly back to a player of whom he received the ball from. The goalkeeper needs to distribute the ball to another member of his teammates. The free kick shall occur from where the outfield touches the ball.



  1. Opposing players must be 5 metres away from the ball when a corner is being taken.
  2. Infringement of this rule will result in a player being reprimanded/ cautioned.



There is no offside rule.



  1. Players on the defending team and the attacking team are not permitted to enter the goalkeeper’s area. If a member of the defending team enters the goalkeeper’s area, the attacking team will receive a penalty kick. If a member of the attacking team enters the oppositions area, the defending team will receive a direct freekick
  2. The goalkeeper can handle the ball only when he is in his area.
  3. To prevent any time wasting, the goalkeeper must return the ball into play within 6 seconds. Any goalkeeper found to be time wasting by the referee shall be penalised by the awarding of a free kick (3 metres out) to the opposition. Persistent infringement of this rule could result in the goalkeeper being cautioned/ dismissed.
  4. The Goalkeeper can not leave his/her area. If he/she does so this will result in a penalty kick.

NOTE– With regards to the goalkeepers area, the line or ‘the D’ is ambiguous.


A referee shall be appointed to officiate in all games and shall have the same powers and duties as laid down in the FA Laws of the Game.

All referees shall be registered with the County Football Association.


If there are any other rules or laws of the game not covered by these competition rules, then the FA Laws of the Game shall apply.



  • All questions of eligibility, qualifications of players or interpretations of the rules shall be referred to the League Co-coordinator and/or the L.S.V management team.
  • Protests and complaints about anything unrelated to disciplinary action by the ruling officials must be lodged with the League Co-coordinator and/or L.S.V Company management team within 7 days of the occurrence.


Any appeals against fines or bans given from the Lancashire FA are to be lodged with the Lancashire FA.